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Difference between revisions of "OWASP Hacking-the Pentest Tutor Game"

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== Project Resources ==
 
== Project Resources ==
[https://github.com/skavanagh/KeyBox/releases Consumer Download Package]
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== Project Leader ==
 
== Project Leader ==
[mailto:sean.p.kavanagh6@gmail.com Sean Kavanagh]
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[mailto:stayman.hou@gmail.com Stayman Hou]
  
 
== Related Projects ==
 
== Related Projects ==
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==Contributors==
 
==Contributors==
  
[mailto:sean.p.kavanagh6@gmail.com Sean Kavanagh]
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[mailto:stayman.hou@gmail.com Stayman Hou]
  
 
= Road Map and Getting Involved =
 
= Road Map and Getting Involved =
  
<!-- Instructions are in RED and should be removed from your document by deleting the text with the span tags.-->
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<span style="color:#ff0000">
 
A project roadmap is the envisioned plan for the project. The purpose of the roadmap is to help others understand where the project is going as well as areas that volunteers may contribute. It gives the community a chance to understand the context and the vision for the goal of the project. Additionally, if a project becomes inactive, or if the project is abandoned, a roadmap can help ensure a project can be adopted and continued under new leadership.
 
Roadmaps vary in detail from a broad outline to a fully detailed project charter. Generally speaking, projects with detailed roadmaps have tended to develop into successful projects. Some details that leaders may consider placing in the roadmap include: envisioned milestones, planned feature enhancements, essential conditions, project assumptions, development timelines, etc. You are required to have at least 4 milestones for every year the project is active.
 
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==Roadmap==
 
==Roadmap==
Add ability to save session and command line information to a large data store so it can be audited and reviewed. Compute and flag irregularities that could point security issues or improper use. Deploy to embedded network devices to act as a proxy for SSH connections.
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2nd Quarter: Beta release. Game should be playable in general.
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3rd Quarter: Bug fix and enhancement. Game should be able to run smoothly in most occations.
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4th Quarter: First release. Improve details, implement AI engine, automate/semi-automate the build & deliver process.
  
 
==Getting Involved==
 
==Getting Involved==
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=Minimum Viable Product=
 
=Minimum Viable Product=
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<span style="color:#ff0000">
 
This page is where you should indicate what is the minimum set of functionality that is required to make this a useful product that addresses your core security concern.
 
Defining this information helps the project leader to think about what is the critical functionality that a user needs for this project to be useful, thereby helping determine what the priorities should be on the roadmap.  And it also helps reviewers who are evaluating the project to determine if the functionality sufficiently provides the critical functionality to determine if the project should be promoted to the next project category. 
 
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This project has a downloadable package for consumers
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A set of executable binaries for a variety of platforms, including Windows, Mac, Linux, iOS & Andriod
  
  

Revision as of 19:20, 11 March 2015

OWASP Project Header.jpg

Instructions are in RED text and should be removed from your document by deleting the text with the span tags. This document is intended to serve as an example of what is required of an OWASP project wiki page. The text in red serves as instructions, while the text in black serves as an example. Text in black is expected to be replaced entirely with information specific to your OWASP project.

OWASP Pentest Tutor Game Project

This section should include an overview of what the project is, why the project was started, and what security issue is being addressed by the project deliverable. Some readers may be discouraged from looking further at the project if they do not understand the significance of the security concern that is being addressed, so provide enough context so the average reader will continue on with reading the description. You shouldn't assume the reader will understand the objective by providing security terminology, e.g. this project builds cryptographic algorithms, but should also endeavor to explain what they are used for.


Description

Hacking is an open-source pentest tutor/training game. It simulates the environments and processes of hacking/pentest. The purpose of this game is to: 1. Educate people 2. Provide a simulation environment 3. Help developing auto/semi-auto atk planner

Licensing

Apache 2.0

Project Resources

Project Leader

Stayman Hou

Related Projects

Classifications

Project Type Files TOOL.jpg
Incubator Project
Apache 2.0

News and Events

This is where you can provide project updates, links to any events like conference presentations, Project Leader interviews, case studies on successful project implementations, and articles written about your project.

Many projects have "Frequently Asked Questions" documents or pages. However, the point of such a document is not the questions. The point of a document like this are the answers. The document contains the answers that people would otherwise find themselves giving over and over again. The idea is that rather than laboriously compose and post the same answers repeatedly, people can refer to this page with pre-prepared answers. Use this space to communicate your projects 'Frequent Answers.'


Contributors

Stayman Hou

Roadmap

2nd Quarter: Beta release. Game should be playable in general. 3rd Quarter: Bug fix and enhancement. Game should be able to run smoothly in most occations. 4th Quarter: First release. Improve details, implement AI engine, automate/semi-automate the build & deliver process.

Getting Involved

A set of executable binaries for a variety of platforms, including Windows, Mac, Linux, iOS & Andriod