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Difference between revisions of "OWASP Video Game Security Framework"

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(Governance & Compliance)
(Updated Governance & Compliance (1st draft))
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'''Governance & Compliance Process'''
 
'''Governance & Compliance Process'''
 
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<br />
:1.    Regulation
+
:1.    Regulation Alignment
  
:2.    Audit
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:2.    Audit Process
  
:3.    Monitor
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:3.    Monitor Method
  
:4.    Control
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:4.    Control Setup
 
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<br />
'''1. Regulation'''
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'''1. Regulation Alignment'''
  
 
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2. '''Compliance'''
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2. '''Audit Process'''
  
 
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'''''What''''' compliance items  do we need to monitor? (prioritize)
 
'''''What''''' compliance items  do we need to monitor? (prioritize)
 +
''Assess monitoring capabilities available''
 +
:1)    Infrastructure
 +
::a)  Are the technology resources IT environment (Virtual Machines,Applications, Databases, etc.) staying compliant after setup?
  
:1)   Assess monitoring capabilities available
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::2)User Activity 
 +
::a)  Are users still able to operate daily job functions with compliance in place?
  
::a)  
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:2)    Processes
 +
::a)   Is the Disaster Recover plan being implemented and tracked at each stage
 +
::b)  Is the Incident Response plan being implemented and tracked at each stage
  
::b)     
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:3)    Reports
  
 +
'''''What''''' monitoring method are we planning to use? 
 +
:1)    Reports
 +
:2)    Dashboards/Charts
 +
:3)    Alerts
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'''''What''''' monitoring technology can help us achieve this? 
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:3)    Data Analytic tools
  
 
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'''''How''''' do we decide on compliance improvement initiatives when a trend appears?
 
'''''How''''' do we decide on compliance improvement initiatives when a trend appears?
  
:1)    Based on
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:1)    Frequency 
 
 
::a)   
 
 
 
::b)   
 
  
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:2)    Complexity
  
 
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<br />
'''4. Security Controls'''
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'''4. Control Setup'''
  
 
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<br />
During this phase an org must create a list with the end-resulted actions necessary to get to the newly accepted vision. This list must be prioritized and grouped to form the initiatives needed for implementation.
+
During this phase an org must implement controls in place to ensure as much compliance. The goal should not only be to set up a compliance framework but to use as much automation as possibly. This will in turn reduce overhead and will make compliance easier to manage and modify in the future.
  
 
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<br />
 
<br />
'''''How''''' do we achieve ones are mandatory?
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'''''How''''' do we achieve compliance standards that are mandatory?
  
 
:1)    People
 
:1)    People
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:3)    Technology
 
:3)    Technology
 
<br />
 
<br />
'''''What''''' can be done to ensure continued maintenance on the defined vision?
+
'''''What''''' can be done to automate future compliance controls?
 +
 
 +
:1)    Automation Code/Scripts
  
:1)    Retrospect meetings
+
:2)    Role-based Security
  
:2)    Revamp Strategy & Risk
 
 
<br/>
 
<br/>
 
{{Social Media Links}}
 
{{Social Media Links}}

Revision as of 01:25, 1 May 2019

OWASP Project Header.jpg

OWASP Video Game Security Framework (VGSF)

OWASP Video Game Security Framework (VGSF) defines an approach to discovering solutions for strategy, development, operations, and management surrounding security for video game industry business models


Most organizations that operate in the digital landscape approach security as a last afterthought when compared to the overall business strategy and operations. In the recent years it has become more apparent the consequences of such behavior with increasingly amounts of data breaches happening. The cost associated with an organization’s loss of intellectual property and other digital assets has reached the millions.


With the fast growth of the video game industry (174 billion by 2021 - Newzoo Global Game Forecast) in recent years, it is critical that organizations operating in this space have a strong security posture. Cyber-attacks aimed at various components of a business can affect the interoperability, user protected info, end-game product, and overall business model. As more businesses and clients operate in the cyber space its important to leverage security as a way to create sustainable trust, lead competitively, and operate more agile with different types of data.

The framework is comprised of five discipline areas that could produce many best practice methodologies:
VGSF-LOGO.png


I. Business Strategy & Risk


II. Governance & Compliance


III. Prevention

This will be one of the largest sections as it is comprised of many different aspects of overall cyber security


IV. Management


V. Service Delivery & Support

Licensing

The OWASP Video Game Security Framework is free to use. It is licensed under the http://creativecommons.org/licenses/by-sa/3.0/ Creative Commons Attribution-ShareAlike 3.0 license], so you can copy, distribute and transmit the work, and you can adapt it, and use it commercially, but all provided that you attribute the work and if you alter, transform, or build upon this work, you may distribute the resulting work only under the same or similar license to this one.


What is the OWASP Video Game Security Framework?

The goal of the OWASP Video Game Security Framework is to provide an adaptable blueprint to guide the development and deployment of cyber resiliency within a video game enterprise operation.

The target audience for the project includes:

  • Game Publishers
  • Game Developers
  • Security Professionals
  • Consumer Gamers
  • Quality Assurance Testers
  • Business Stakeholders in the Gaming Industry
  • Industry Enthusiasts

Project Leaders

  • Romen Brewer

Contributors

  • TBD

Related Projects

Collaboration

Join the discord channel: [1]

Quick Download

COMING SOON

News and Events

  • April, 2019: Site Creation and Discord channel creation.


Classifications

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Project Type Files DOC.jpg