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Difference between revisions of "OWASP Game Security Framework Project"
From OWASP
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* Jason Haddix | * Jason Haddix | ||
+ | |||
+ | == Related Projects == | ||
+ | |||
+ | * [[OWASP_Mobile_Security_Project|OWASP Mobile Security]] | ||
+ | * [[OWASP_Top_Ten_Project|OWASP Web Top 10]] | ||
+ | |||
+ | == Collaboration == | ||
+ | [https://game-security.slack.com The Slack Channel] | ||
+ | |||
+ | == Resources == | ||
+ | * [https://www.owasp.org/index.php/Top_IoT_Vulnerabilities Top 10 IoT Vulnerabilities from 2014] | ||
+ | |||
+ | == News and Events == | ||
+ | * Coming Soon | ||
+ | |||
+ | |} | ||
+ | |||
+ | = Attacker Goals = | ||
+ | |||
+ | <div style="width:100%;height:160px;border:0,margin:0;overflow: hidden;">[[File:OWASP_Project_Header.jpg|link=]]</div> | ||
+ | |||
+ | {| style="padding: 0;margin:0;margin-top:10px;text-align:left;" |- | ||
+ | | valign="top" style="border-right: 1px dotted gray;padding-right:25px;" | | ||
+ | |||
+ | == Attacker Goals == | ||
+ | |||
+ | This list refers to what a given attacker might be trying to accomplish within the game by performing a given attack. This could relate very closely (or not) with the technical impact or business impact cause by the behavior. | ||
+ | |||
+ | {| class="wikitable" border="1" style="text-align: left" | ||
+ | ! Attacker Goal | ||
+ | ! Description | ||
+ | |- | ||
+ | | '''Avoid Damage''' | ||
+ | |Allows the player to avoid being killed by other players or NPCs. | ||
+ | |- | ||
+ | | '''Gain Gear''' | ||
+ | |Improve the amount or quality of gear the player has. | ||
+ | |- | ||
+ | | '''Gain In-game Currency''' | ||
+ | |Gain more currency than would normally be allowed. | ||
+ | |- | ||
+ | | '''Enhance Gear''' | ||
+ | |Give weapons or other gear powers that they wouldn't normally have. | ||
+ | |- | ||
+ | | '''Take Opponent Offline''' | ||
+ | |Take a player out of the game so that the attacker's position is improved. | ||
+ | |- | ||
+ | |'''Skip Content''' | ||
+ | |Allows player to skip content resuting in a faster completion or objective time | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {{Social Media Links}} | ||
+ | |||
+ | | valign="top" style="padding-left:25px;width:300px;border-right: 1px dotted gray;padding-right:25px;" | | ||
+ | |||
+ | == What is the Attacker Goals Project == | ||
+ | |||
+ | The Attacker Goals Project provides information on what types of outcomes attackers might try to achieve within or outside of the game they're attacking. | ||
+ | |||
+ | == Sub-project Leader == | ||
+ | |||
+ | * Daniel Miessler | ||
== Related Projects == | == Related Projects == |
Revision as of 17:40, 23 March 2017