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Difference between revisions of "OWASP Game Security Framework Project"
From OWASP
(→Related Projects) (Tag: Visual edit) |
(→Classifications) (Tag: Visual edit) |
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''Components include the following:'' | ''Components include the following:'' | ||
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* '''Attack Surfaces''': the various surface areas that can be attacked by attackers in order to cause harm to the gaming ecosystem. | * '''Attack Surfaces''': the various surface areas that can be attacked by attackers in order to cause harm to the gaming ecosystem. | ||
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''Example:'' | ''Example:'' | ||
− | + | : "The attacker attacked and edited the <code>LOCAL GAME CLIENT (Attack Surface)</code>, which had a <code>LACK OF CLIENT INTEGRITY CONTROLS (Vulnerability)</code>, which allowed her to <code>ARTIFICIALLY INCREASE HER ABILITIES (Attacker Goal)</code>, ultimately leading to an <code>UNHAPPY PLAYER BASE (Negative Outcome)</code> and <code>DECLINING GAME REVENUE (Negative Outcome)</code> , which could have been prevented by <code>DEFENSE.</code>” | |
− | : "The attacker attacked and edited the <code>LOCAL GAME CLIENT (Attack Surface)</code>, which had a <code>LACK OF CLIENT INTEGRITY CONTROLS (Vulnerability)</code>, which allowed her to <code>ARTIFICIALLY INCREASE HER ABILITIES (Attacker Goal)</code>, ultimately leading to an <code>UNHAPPY PLAYER BASE (Negative Outcome)</code> and <code>DECLINING GAME REVENUE (Negative Outcome)</code> | ||
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|- | |- | ||
| '''Local Game Client''' | | '''Local Game Client''' | ||
− | | | + | |The locally running game client that is accessible to the gamer because it's running on his/her machine. |
− | |||
|- | |- | ||
| '''Game Network Traffic''' | | '''Game Network Traffic''' | ||
− | | | + | |The network which game traffic traverses in order to reach the game's server or peers who are playing the game. |
− | |||
|- | |- | ||
| '''Game Server''' | | '''Game Server''' | ||
− | | | + | |The game server that is hosting the instance that gamers connect to in order to play the game. |
− | |||
|- | |- | ||
| '''Game Economy''' | | '''Game Economy''' | ||
− | | | + | |The economic system that exists within the game. |
− | + | |- | |
+ | |'''Game Mechanics''' | ||
+ | |The physics engine, logic, and other environmental components within the game. | ||
|- | |- | ||
|} | |} |
Revision as of 07:39, 23 March 2017